感谢你的下载。
Lamborghini Gallardo LP560-4 Spyder [Replace]
3D模型来自：Forza Horizon 5，Need For Speed 14：Hot Pursuit and Gran Turismo 6
编辑与转换:Jyun

安装:
在OPENIV中打开 X:\Grand Theft Auto V\mods\x64e\levels\gta5\vehicles.rpf,
然后替换掉"vacca.yft","vacca_hi.yft","vacca.ytd" and "vacca_hi.ytd"

在OPENIV中编辑 X:\Grand Theft Auto V\mods\update\update.rpf\common\data\handling.meta，
将以下数据覆盖vacca的原数据:

<Item type="CHandlingData">
      <handlingName>VACCA</handlingName>
      <fMass value="1733.000000" />
      <fInitialDragCoeff value="9.100000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="-0.080000" z="0.150000" />
      <vecInertiaMultiplier x="1.200000" y="1.600000" z="1.800000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="6" />
      <fInitialDriveForce value="0.340000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="2.200000" />
      <fClutchChangeRateScaleDownShift value="2.200000" />
      <fInitialDriveMaxFlatVel value="155.000000" />
      <fBrakeForce value="1.000000" />
      <fBrakeBiasFront value="0.450000" />
      <fHandBrakeForce value="0.600000" />
      <fSteeringLock value="43.000000" />
      <fTractionCurveMax value="2.550000" />
      <fTractionCurveMin value="2.150000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.100000" />
      <fSuspensionCompDamp value="1.300000" />
      <fSuspensionReboundDamp value="2.200000" />
      <fSuspensionUpperLimit value="0.120000" />
      <fSuspensionLowerLimit value="-0.100000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.480000" />
      <fAntiRollBarForce value="0.700000" />
      <fAntiRollBarBiasFront value="0.520000" />
      <fRollCentreHeightFront value="0.150000" />
      <fRollCentreHeightRear value="0.150000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.050000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.050000" />
      <nMonetaryValue value="80000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>

在OPENIV中编辑 X:\Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5\vehicles.meta, 
将一下数据覆盖vacca的原数据:

<Item>
      <modelName>vacca</modelName>
      <txdName>vacca</txdName>
      <handlingId>VACCA</handlingId>
      <gameName>VACCA</gameName>
      <vehicleMakeName>PEGASSI</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>VACCA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.060000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.085000" y="-0.090000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.140000" y="-0.130000" z="-0.045000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.120000" y="0.253000" z="0.556000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.196000" z="0.465000" />
      <PovCameraOffset x="0.000000" y="-0.135000" z="0.580000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.150000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.273000" />
      <wheelScaleRear value="0.347000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.821" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="4" />
      <flags>FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_HAS_INTERIOR_EXTRAS FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_VACCA_FRONT_LEFT</Item>
        <Item>LOW_VACCA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

在OPENIV中编辑 X:\Grand Theft Auto V\mods\update\update.rpf\x64\data\carvariations.ymt,
将：

<kits>
        <Item>74_vacca_modkit</Item>
      </kits>
      <windowsWithExposedEdges/>
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>Standard White</Name>
            <Value value="100"/>
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="6"/>
      <sirenSettings value="0"/>

替换为：

<kits>
        <Item>74_vacca_modkit</Item>
      </kits>
      <windowsWithExposedEdges/>
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>Standard White</Name>
            <Value value="100"/>
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="1"/>
      <sirenSettings value="0"/>

至此mod安装完成!

以上安装步骤较为繁琐，为省去不必要的麻烦，个人建议使用add-on版本体验更佳。
祝游戏愉快！




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